Topic 3
Equations of Planes
Every plane is . It needs a and a point . In , the coefficients are the normal, so you can read it straight off. If you only have two vectors lying in the plane, their is a normal.
4 kinds of question. Open the one you are stuck on.
1Find the equation of a plane from a point and a normal vector
e.g. “Find the equation of the plane that passes through the point … and has normal vector …”
Find the equation of a plane from a point and a normal vector
e.g. “Find the equation of the plane that passes through the point … and has normal vector …”- 1Find a normal vector
Parallel to a plane: copy its coefficients. Perpendicular to a line: the line's direction. from and : .
- 2Find a point on the plane
Equidistant from and : their midpoint.
- 3Write
- 4Simplify to ; check the point
Remember: Normal from the coefficients, point for the constant.
See it in a problem4 worked examples
Find the plane through with normal vector .
- 1Find a normal vector
.
- 2Find a point on the plane
.
- 3Write
.
- 4Simplify to ; check the point
. Check: .
Find the plane through parallel to the plane .
- 1Find a normal vector
Parallel planes share a normal: .
- 2Find a point on the plane
.
- 3Write
.
- 4Simplify to ; check the point
. Check: .
Find the plane through perpendicular to the line , , .
- 1Find a normal vector
The line's direction is the normal: .
- 2Find a point on the plane
.
- 3Write
.
- 4Simplify to ; check the point
. Check: .
Describe the set of points equidistant from and .
- 1Find a normal vector
; use .
- 2Find a point on the plane
Midpoint .
- 3Write
.
- 4Simplify to ; check the point
. Check: .
The plane , through the midpoint and perpendicular to .
Common mistakes3
- Signs in : the point gives .
- Using a direction in the plane as its normal. The normal is perpendicular to the plane.
- Calling the normal "the plane". The answer is an equation in , , .
2Find the equation of a plane through three points
e.g. “Find the plane containing the given three points”
Find the equation of a plane through three points
e.g. “Find the plane containing the given three points”- 1Find two non-parallel vectors that lie in the plane
Three points : and . A point and a line: the line's direction, and the vector from a point on the line to the given point. Two lines that meet: their directions. Parallel lines: one direction, and a vector from one line to the other. lie in no plane.
- 2Cross them:
means the three points are on one line: infinitely many planes contain them.
- 3Plug in a point:
- 4Check the other points
Remember: Two vectors in the plane, cross, plug in.
See it in a problem3 worked examples
Find the plane containing , and .
- 1Find two non-parallel vectors that lie in the plane
, .
- 2Cross them:
. Use .
- 3Plug in a point:
.
- 4Check the other points
: . : .
Find the plane containing the point and the line .
- 1Find two non-parallel vectors that lie in the plane
Line: , . Second vector: .
- 2Cross them:
.
- 3Plug in a point:
.
- 4Check the other points
: . Line: for every .
Find the plane that contains the line and is parallel to the line .
- 1Find two non-parallel vectors that lie in the plane
Both directions lie along the plane: , .
- 2Cross them:
.
- 3Plug in a point:
Through : .
- 4Check the other points
, so is parallel to the plane; gives , so is off it.
Common mistakes3
- Crossing the points themselves, like , instead of vectors between points.
- Plane through a point and a line: the line's point alone is not a second vector. Use , from the line to the given point.
- Skipping the check: one slipped sign in the cross product gives a plane that misses a point.
3Find the distance from a point to a plane
e.g. “Find the distance from the given point to the given plane”
Find the distance from a point to a plane
e.g. “Find the distance from the given point to the given plane”- 1Write the plane as
Only given points? Find the plane first (three-points recipe).
- 2Plug the point in:
Two parallel planes with the same : just subtract their right-hand sides. A line parallel to the plane: use any point on the line.
- 3Divide by and drop the sign
Remember: Plug in, divide by the normal's length.
See it in a problem3 worked examples
Find the distance from to the plane .
- 1Write the plane as
Already in the form: , .
- 2Plug the point in:
.
- 3Divide by and drop the sign
, so .
Find the distance between the planes and .
- 1Write the plane as
Divide the second by : . Same normal .
- 2Plug the point in:
.
- 3Divide by and drop the sign
, so .
Find all planes parallel to at distance from it, in the form .
- 1Write the plane as
Each answer is , with the same normal.
- 2Plug the point in:
Subtract the right-hand sides: .
- 3Divide by and drop the sign
: , so .
and
Common mistakes3
- Parallel planes with scaled normals: rewrite as before subtracting.
- Dividing by instead of its square root.
- "All planes at distance ": there are two, one on each side.
4Find where a line intersects a plane
e.g. “Find the point where the line … meets the plane …”
Find where a line intersects a plane
e.g. “Find the point where the line … meets the plane …”- 1Write the line as , ,
For the point on a plane closest to , use the line , perpendicular to the plane.
- 2Substitute into the plane's equation
- 3Solve for
No solution: the line is parallel to the plane. True for every : the line lies in it.
- 4Plug back into the line
Remember: Substitute, solve for t, plug back.
See it in a problem3 worked examples
Where does the line meet the plane ?
- 1Write the line as , ,
, , .
- 2Substitute into the plane's equation
.
- 3Solve for
, so .
- 4Plug back into the line
.
Find the point on the plane closest to .
- 1Write the line as , ,
Perpendicular line through : , , .
- 2Substitute into the plane's equation
.
- 3Solve for
, so .
- 4Plug back into the line
. Check: .
, at distance from
Where does the line meet the plane ?
- 1Write the line as , ,
, , .
- 2Substitute into the plane's equation
.
- 3Solve for
: no solution. (The direction is perpendicular to the normal: .)
- 4Plug back into the line
No , so no point.
Nowhere: the line is parallel to the plane and never meets it.
Common mistakes3
- Stopping at : the question asks for a point.
- A shadow from a light at : the line runs from through the point, so its direction is the point itself.
- Thinking "" must be a slip. If your algebra is right, it means the line never meets the plane.
Need the formulas? Must memorize · Flashcards
